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Creative Corner » Post Your AI Art! » Post 24
This is one of the favorite images of those Iāve generated. I think I managed to get it realistic enough that it feels like you could reach out and feel the fur, but not so realistic that itās in the uncanny valley.
@LightningBolt
Cute; I need to generate more stallions.
Cute; I need to generate more stallions.
Creative Corner » Post Your AI Art! » Post 23
While I disagree about calling AI images
It makes me wish I could do more local generation.
art
myself, this is my favorite one I have generated so far, and why itās my avatar here. I minorly edited it as AI is terrible at understanding which eye should be what color for heterochromia.It makes me wish I could do more local generation.
Creative Corner » Post Your AI Art! » Post 22
@Zerowinger
Maybe. What Iām probably going to do from time to time is post ponies cosplaying as/ponified characters from games Iām currently playing.
Maybe. What Iām probably going to do from time to time is post ponies cosplaying as/ponified characters from games Iām currently playing.
Creative Corner » Image Analysis and Feedback Thread » Post 17
@Background Pony #FE39
That sounds like a good idea.
That sounds like a good idea.
Creative Corner » Image Analysis and Feedback Thread » Post 16
@AIPonyAnon
Out of curiosity, are you running these checkpoints through a web-based platform like civitai, or are you running them locally on your own machine.
Out of curiosity, are you running these checkpoints through a web-based platform like civitai, or are you running them locally on your own machine.
Creative Corner » Image Analysis and Feedback Thread » Post 15
Background Pony #FE39
@AIPonyAnon
A lot of people into AI are very, uh, ābiased towards hornyā.
A lot of people into AI are very, uh, ābiased towards hornyā.
Could be a good idea to keep this thread populated with SFW stuff youāre proud of (and maybe promote the thread around, on images or elsewhere). Plus, can subscribe to threads.
Creative Corner » Image Analysis and Feedback Thread » Post 14
@Star Streaker
Yeah, getting the legs to look correct with EasyFluff is a struggle. It likes to leave out a leg a lot of the time. I suspect I just posted it at a horrendous time site-usage-wise.
Yeah, getting the legs to look correct with EasyFluff is a struggle. It likes to leave out a leg a lot of the time. I suspect I just posted it at a horrendous time site-usage-wise.
Creative Corner » Image Analysis and Feedback Thread » Post 13
@AIPonyAnon
Iād say no, thereās not anything terribly āwrongā with it. Rainbowās forelegs look a little strange but overall I donāt see anything thatād ābreakā the image. The surreal style is pretty good and consistent throughout.
Iād say no, thereās not anything terribly āwrongā with it. Rainbowās forelegs look a little strange but overall I donāt see anything thatād ābreakā the image. The surreal style is pretty good and consistent throughout.
Creative Corner » Image Analysis and Feedback Thread » Post 12
@Zerowinger
Yeah, I was going for overly colorful and surreal. The rainbow chest fluff was a side product of bumping the colorfulness up, but I thought it looked cool.
Yeah, I was going for overly colorful and surreal. The rainbow chest fluff was a side product of bumping the colorfulness up, but I thought it looked cool.
Iām not so much worried about it being ignored because itās unusual, but rather that thereās some issue with it that Iām not perceiving. It not being to the taste of the users here is fine, if that is the case.
Creative Corner » Image Analysis and Feedback Thread » Post 11
@AIPonyAnon
Well, it is a very unusual image of Dash. Her chest fur and mane kind of look like feathers, plus having that extra splotch of color on her chest might throw people off. Plus the color for the surrounding scenery is kind of strange and gives it a bit of a surreal look, I donāt know if thatās what you were going for or not.
Well, it is a very unusual image of Dash. Her chest fur and mane kind of look like feathers, plus having that extra splotch of color on her chest might throw people off. Plus the color for the surrounding scenery is kind of strange and gives it a bit of a surreal look, I donāt know if thatās what you were going for or not.
Creative Corner » Image Analysis and Feedback Thread » Post 10
Is there something fundamentally wrong with this image, or did I just hit a lull because of posting time/chance?
Creative Corner » Post Your AI Art! » Post 21
@Bendy and Boney
She looks both cute and cool. Have you ever thought of doing other ponies as KoF characters?
She looks both cute and cool. Have you ever thought of doing other ponies as KoF characters?
Creative Corner » Post Your AI Art! » Post 20
I really like this pic I generated.
Itās a reference of sorts to this weird comic that started circulating over a decade ago. It claimed to be a translation of something from an official German magazine. (it was fake, of course)
In it, Scootaloo was called Terry for whatever reason. Given that I was playing some King of Fighters at the time, I got a terrible idea. But I never really made anything until I was reminded of it recently.
Creative Corner » Post Your AI Art! » Post 19
One of Tempest that I like.
Creative Corner » Image Analysis and Feedback Thread » Post 9
@Zerowinger
Yeah, that usually works quite well. With both Pony and Noob just adding
Yeah, that usually works quite well. With both Pony and Noob just adding
wings
will usually fix it. spread wings
and folded wings
can help with positioning, but a lot of the time the model will just do what it wants with them.Creative Corner » Image Analysis and Feedback Thread » Post 8
Looking for basic errors we can see the following:
- Cadance does not appear to have any sign of wings.
I know I use a very different model from yourself and everyone else, but one thing Iāve noticed that gets the Imagen generator to put wings on characters that should have them is to include prompts like āspread wingsā or āwings folded in,ā or some other prompt or detail that focuses on wings. Perhaps something similar may work with this checkpoint?
Creative Corner » Image Analysis and Feedback Thread » Post 7
@Star Streaker
I use Comfy, with what I call a station based workflow. You can see it here:

The door was giving me flashbacks to trying to get things like the tiny bits of backs of chairs sticking out on either side of a character to agree. Itās probably not quite as hard as that.
I use Comfy, with what I call a station based workflow. You can see it here:
The door was giving me flashbacks to trying to get things like the tiny bits of backs of chairs sticking out on either side of a character to agree. Itās probably not quite as hard as that.
Creative Corner » Image Analysis and Feedback Thread » Post 6
Thank you for the assist!
Creative Corner » Image Analysis and Feedback Thread » Post 5
@AIPonyAnon
Iām kinda curious, what kind of AI gen workflow do you use? I largely use SD Forge but have been intending to get into Comfy.
Iām kinda curious, what kind of AI gen workflow do you use? I largely use SD Forge but have been intending to get into Comfy.
The door itself is actually relatively easy to fix. I havenāt posted one image yet but there was a Canterlot street view image I generated with a terrible cobblestone path. So I used inpainting and img-img and specified the prompt to only focus on exclusively the road and it gave a much more coherent road while preserving the subjects. You could also do the same for inpainting Cadanceās wings though youād likely want to use soft inpainting for those.
Creative Corner » Image Analysis and Feedback Thread » Post 4
She somewhat harshly sticks out with the rest of the image (which is more painterly and muted)
I donāt think Cadance is oversaturated in the technical sense of the term, but I think I get what you mean. The brown of the background doesnāt highlight her, rather it makes her look out of place.
I hadnāt noticed that she does look slightly less painterly than the background when viewed from a distance, thanks for pointing that out. Itās been a struggle with all of the SDXL based models to get good, consistent painterly styles.
Another thing I noticed was that the doorway seems itself split in half with the line being covered up by Cadance herself.
Aaaah, consistent background details are a bane. Trying to get anything to maintain symmetry when split by a character is such a pain.
Iād agree and I think itās largely due to the nostrils/first person POV. From what Iāve noticed with my admittedly limited artistic talent is that pony faces when facing āforwardā tend to point up slightly. Cadanceās muzzle is definitely pointing down but the face could be fixed with an inpaint or adetailer model.
Ah, thanks for pointing that out, the bridge of the muzzle is definitely pointing down too much. I knew something was up, but couldnāt quite figure out what it was. I do detail the face and eyes, but that comes with its own problems. I think this one in particularly is probably a result of cropping too close when detailing and using meesh in the artist mix, as he tends to draw more sloped muzzles.
Creative Corner » Image Analysis and Feedback Thread » Post 3
@Zerowinger
You might be able to find some trick with your prompts that removes or reduces the issue, but that seems unlikely. This seems to be a fundamental misunderstanding of the model (or it had a lot of images with this mistake in its training data).
You might be able to find some trick with your prompts that removes or reduces the issue, but that seems unlikely. This seems to be a fundamental misunderstanding of the model (or it had a lot of images with this mistake in its training data).
Can you do image-to-image with your current setup? If so, then doing a very basic edit of the image with any old image editor (even mspaint works fine) to just remove the hair and block the background colors in and then doing one or two passes with low-denoise image-to-image should fix it.
If you canāt image-to-image, then Photoshop is probably your best bet. I havenāt used the recent versions of Photoshop, but the tools in it should be able to handle removing things like that very quickly and easily. Itās doable in GIMP, but itāll be a lot more work because its selection and fixing tools are not as advanced.
You could also try https://huggingface.co/spaces/Sanster/iopaint-lama which uses a model specifically trained on removing things from images, though youāll likely want to do an image-to-image pass after using it.
Creative Corner » Image Analysis and Feedback Thread » Post 2
So this one is a bit of a problem that made me hem and haw a bit about uploading:
>>33453t (merged)
>>33453t (merged)
Night Glider has some of her hair sticking out of her helmet where it really shouldnāt be. I guess it could be argued thereās a slit for her mane in the back of her helmet that itās sticking out from and so being blown along with her scarf, but thatās not a very realistic answer.
Google Imagen (or at least as used on NightCafe) unfortunately doesnāt allow for selective edits to select that errant hair for editing out. Would using a program like Gimp or Photoshop be a solution?
Hair sticking out of helmets also seems to be a frequent experience with some of these generations of mine, so would adjustment of negative prompts possibly help?
Creative Corner » Image Analysis and Feedback Thread » Post 1
Iām not terribly familiar with the Noob models, mostly stick to the PonyXL variants myself. Iām also by no means an artist so take what I say with a grain of salt.
Overall the image is pretty good, like you said if a little stale and bland. My impressions below.
Is white and red a bad color combination with Cadanceās fur? Is the color grading okay? (difficult because I and many people do not have color accurate monitors)
- Iām fine with the red and white Cadance is wearing but what I think gets to me is Cadance is a little oversaturated. She somewhat harshly sticks out with the rest of the image (which is more painterly and muted) and I think that saturation is causing some artifacts particularly around the gold plate sheās wearing.
- Another thing I noticed was that the doorway seems itself split in half with the line being covered up by Cadance herself. So one half of the door appears to be one style while the other half (Cadanceās left) has a mirror image but slightly different. On that same side, thereās a sort of knob/handle type thing just jutting out of the wall. Whatās it for? The poster on the left (viewerās pov) may make sense.
What do people think of the face? I feel like it has a somewhat porcine influence to it and Iām not sure if I like it.
- Iād agree and I think itās largely due to the nostrils/first person POV. From what Iāve noticed with my admittedly limited artistic talent is that pony faces when facing āforwardā tend to point up slightly. Cadanceās muzzle is definitely pointing down but the face could be fixed with an inpaint or adetailer model.
Creative Corner » Image Analysis and Feedback Thread » Topic Opener
Iām creating this thread in the hope that we can get people to give each other useful feedback on the images that they create. This should help people to develop their own critical eye.
I was going to use ācritiqueā in the title, but that implies a level of interpretation. The intention here is to give reasonably objective feedback on errors or elements that detract from an image, and well-done things that improve the image.
If the creator has some stated goals or issues with the image, then feedback on how they might better reach these goals or solve these issues can also be given. Creators specifically asking for opinions on certain things is also fine.
In your analysis and feedback you should include, where possible, ideas and techniques for fixing the issues that you point out.
As an example, hereās one my recent gens:
Looking for basic errors we can see the following:
- Cadance does not appear to have any sign of wings.
- The bottom right of the inset section on the door behind Cadance is missing.
- Her hooves (hoof shoes?) have slightly different shapes and embellishments.
- Cadanceās tail is exceptionally long.
All of these issue can be fixed by starting with a different base gen, or by overpainting/inpainting/detailing.
A positive of the image is that the armor, clothing, and regalia all seem very coherent.
One issue I have is that I feel like the image is just sort of boring. Causes and solutions for this might include:
Problem | Solutions |
---|---|
1girl standing | Use more varied pose descriptions. Add more characters. |
Basic, head-on camera angle | Use a more interesting camera angle. |
Basic lighting | Use more interesting lighting descriptions (not well tagged, requires experimentation). |
Background that is simultaneously dull yet distracting | Use a different gen. Inpaint out distracting features. Describe the background differently. |
No objects of interest. | A weapon, shield, goblet, etc. might add some interest. |
As Iām using a Noob based model, useful tags for things such as pose and camera-angle can be found in the e6 and danbooru tag wikis.
Some things I would like feedback from others on are:
- Is the color grading okay? (difficult because I and many people do not have color accurate monitors)
- What do people think of the face? I feel like it has a somewhat porcine influence to it and Iām not sure if I like it.
- Is white and red a bad color combination with Cadanceās fur?
Please try to include feedback for others when you post a request for feedback. This should help to keep a good balance between giving and requesting feedback.
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